Roleplay: An RPG Blog

Final Fantasy XIV preorder problems: some things never change

August 21st, 2013 by Colin Temple

If you pre-ordered Final Fantasy XIV: A Realm Reborn, you may have noticed that the pre-order registration site, which you need to use to gain early access to the game, is now accepting pre-order codes.

I say “accepting” in the sense that it will take your code and then do nothing with it. Instead, you’ll probably get a (helpful) error saying that “There was a problem”.

FFXIV-Preorder-Code-Error

Some things never change. If you played Final Fantasy XI, you probably remember that pretty much every launch of an update or expansion resulted in problems: server problems, account mangement problems, an so forth. This is pretty much par for the course with most MMOs, but Square Enix seems to have a particularly hard time anticipating problems and preparing for overload from its customer base.

In this case, they launched a form that reportedly didn’t work to begin with. Then, various people began reporting that they did manage to register for the preorder, but the system was clearly overloaded and so most people couldn’t get through. Combine that with the fact that several North American customers reportedly received codes that belong to the European version of the game, and we’ve got a bit of a mess. The last word from the Final Fantasy XIV Twitter account is that the form has been disabled, which is fine — except that it’s still online and purports to be working. If Square Enix actually disabled this form, shouldn’t it improve the customer experience just a little bit, and tell people on that page that the form doesn’t work?

Let’s recap something important here: A Realm Reborn is the new version of Final Fantasy XIV that is being released because the original FFXIV was massively disappointing and wildly unpopular. One would think that if Square Enix ever needed to get something right, it was now. The beta stages went by fairly well, and the game is certainly much, much better than the original FFXIV.¬† But even before launch we’re seeing some problems, and it seems that, even though the game itself has improved greatly, some things at Square Enix never change.

Early access is scheduled to begin on Saturday, August 24, which means Square Enix still has a little bit of time to sort this out. The game becomes available to the remaining masses on the following Tuesday, August 27.

Final Fantasy Versus XIII is now Final Fantasy XV

June 12th, 2013 by Colin Temple

At E3 yesterday, Square Enix announced that its long-anticipated Final Fantasy Versus XIII has now been renamed as Final Fantasy XV.

FF15, which was originally under development for the PlayStation 3 (PS3) exclusively, will now be released for both the PlayStation 4 and the Xbox One.

There’s still no word on when, exactly, this game will be released — it was announced over seven years ago. We do, however, have a new trailer for the game:

New Final Fantasy XI expansion dated for March 2013

December 30th, 2012 by Colin Temple

Square Enix has announced the release date for the next expansion to its long-running MMORPG Final Fantasy XI (FFXI). The expansion, Seekers of Adoulin, will be out on March 26, 2013 for the PC and Xbox 360 versions of the game.

Alongside the regular new storyline missions, quests and zone content that expansions typically feature will be two new jobs: Geomancer and Rune Fencer.

The expansion will retail for $29.99 US, while Square Enix will also release a compilation entitled Final Fantasy XI: Ultimate Collection Seekers Edition which features the game, the Seekers of Adoulin expansion and all previous expansions. A PlayStation 2 version of the expansion is also to be released in Japan, but will not appear internationally.

Final Fantasy XI: Seekers of Adoulin

The new expansion shows that Square Enix is still interested in keeping Final Fantasy XI running for quite some time, alongside the release of Final Fantasy XIV: A Realm Reborn, the revised version of the disappointing FF14, which is also set to relaunch early next year.

 

DC Universe Online to offer free play

September 20th, 2011 by Colin Temple

Sony Online Entertainment has announced plans to offer up a free-to-play model for its PC and PS3 MMO, DC Universe Online.

Starting in October, basic access to the game will be free, while paying customers will be able to hold onto more inventory, virtual currency and create more characters either by paying a monthly fee or upgrading by micro-transactions.

DC Universe Online launched last January with a standard monthly fee. The announcement puts DCUO in line with several other massively multiplayer online games that are moving to free-to-play models. Competing superhero MMO City of Heroes  is also moving to a free model later this year, as is Star Trek Online.

 

Final Fantasy XIII-2 release dated

September 20th, 2011 by Colin Temple

Square Enix has announced a release date for Final Fantasy XIII-2, the direct sequel to Final Fantasy XIII. Japan will get the game by the end of the year, on December 15, 2011. The rest of the world will have to wait a little longer — North America will see FF13-2 on January 31, 2012, while Europe will have to wait until February 3.

Final Fantasy XIII-2 takes place three years after the events of the first game, and focuses on the search for Lightning, the first game’s protagonist, by her sister Serah and a new character. Much of the game’s development has focused on improving the gameplay style of the original based on feedback from players.

Here’s the latest trailer for Final Fantasy XIII-2 from the Tokyo Game Show (TGS).

Fable: The Journey coming to Xbox 360 Kinect

June 6th, 2011 by Colin Temple

Microsoft has announced that the Fable series will have another installment next year, a spin-off for the Kinect for Xbox 360.

The game, Fable: The Journey, will make use of Kinect gestures, in particular hand movements, as the game’s primary controls. The gameplay appears to be that of a rail game, where the character is directed along a path and interactions are made with objects entering the character’s range.

More on Fable: The Journey and other RPG news from E3 as we get it.