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	<title>Comments on: EverQuest will get real money transactions</title>
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	<link>http://www.galbadiax.com/blog/2008/12/11/everquest-will-get-real-money-transactions/</link>
	<description>An RPG blog from Galbadia X</description>
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		<title>By: Colin Temple</title>
		<link>http://www.galbadiax.com/blog/2008/12/11/everquest-will-get-real-money-transactions/comment-page-1/#comment-323</link>
		<dc:creator>Colin Temple</dc:creator>
		<pubDate>Fri, 12 Dec 2008 06:06:06 +0000</pubDate>
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		<description>Station Exchange is a way for players to trade items, but the money is back and forth between them (like an EQ eBay).  This involves actually paying Sony themselves to buy new items.

Razakius, I tend to agree with you... I think SOE is risking losing players by adding this to an existing game.</description>
		<content:encoded><![CDATA[<p>Station Exchange is a way for players to trade items, but the money is back and forth between them (like an EQ eBay).  This involves actually paying Sony themselves to buy new items.</p>
<p>Razakius, I tend to agree with you&#8230; I think SOE is risking losing players by adding this to an existing game.</p>
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		<title>By: Rob K.</title>
		<link>http://www.galbadiax.com/blog/2008/12/11/everquest-will-get-real-money-transactions/comment-page-1/#comment-322</link>
		<dc:creator>Rob K.</dc:creator>
		<pubDate>Fri, 12 Dec 2008 05:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.galbadiax.com/blog/?p=109#comment-322</guid>
		<description>I thought tat EQ2 already had an RMT like shop with the &quot;Station Exchange&quot; store?</description>
		<content:encoded><![CDATA[<p>I thought tat EQ2 already had an RMT like shop with the &#8220;Station Exchange&#8221; store?</p>
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		<title>By: Razakius</title>
		<link>http://www.galbadiax.com/blog/2008/12/11/everquest-will-get-real-money-transactions/comment-page-1/#comment-320</link>
		<dc:creator>Razakius</dc:creator>
		<pubDate>Fri, 12 Dec 2008 03:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.galbadiax.com/blog/?p=109#comment-320</guid>
		<description>I&#039;m not entirely against the idea of microtransactions but the game has to be built from the ground up with it in mind. I don&#039;t like it in games like EQ or EQ2... but it might work in a game like Maple Story where it is free to play in the first place.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not entirely against the idea of microtransactions but the game has to be built from the ground up with it in mind. I don&#8217;t like it in games like EQ or EQ2&#8230; but it might work in a game like Maple Story where it is free to play in the first place.</p>
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