Roleplay: An RPG Blog

Final Fantasy Agito XIII is now Type-0

January 21st, 2011 by Colin Temple

Final Fantasy’s next PSP game has been broken off from the Final Fantasy XIII project. Final Fantasy Agito XIII was planned to be a part of a three-game project which included FF13, along with Final Fantasy Versus XIII. However, the game has now been re-named as Final Fantasy Type-0.

Square Enix explains that the game was originally meant to be a part of the Final Fantasy XIII universe, sharing a similar mythology and history, though the game’s stories would be unconnected. However, the game has since been more fully developed and the FF13 connections do not fit the story. So, the game has been broken off entirely. The game has also been expanded to require two UMD discs.

Those interested in the Final Fantasy XIII project will be happy to learn that the void left by Agito XIII has been filled: Square Enix announced Final Fantasy XIII-2, a direct sequel to FF13, the same day.

Final Fantasy Type-0 is expected to be released this summer in Japan. A North American release will follow, but has not been set.

Final Fantasy XIII-2 on the horizon?

January 13th, 2011 by Colin Temple

Square Enix has registered a domain name for the game Final Fantasy XIII-2. The company has quietly registered the Internet address finalfantasy13-2game.com.

This leads to the obvious speculation that Square Enix is planning a sequel to Final Fantasy XIII. No official announcement has come from Square Enix, the company neither confirming nor denying an FF13-2.

Final Fantasy XIII is already part of a multi-game progject, whcih encompasses it, as well as the PS3-exclusive Final Fantasy Versus XIII and the PSP title Final Fantasy Agito XIII.

Update: Square Enix officially announced Final Fantasy XIII-2 on January 18, 2011. The game is expected later in 2011.

New Dissidia 012 Japanese Trailer

October 3rd, 2010 by Colin Temple

Square Enix has released a new trailer of Dissidia 012 Final Fantasy (Duodecim).

Tetsuya Nomura, producer of the game, also recently mentioned small details about the title. The game will feature pairings of heroes and villains in the game’s storyline, and each character will have a minimum of three costumes. More costumes will be available as downloadable content (DLC).

Dissidia 012 will be out in Japan next spring, and will see release in Europe and North America later in 2011.

Dissidia 012 confirmed for North America, Europe

September 22nd, 2010 by Colin Temple

Square Enix has announced that its upcoming follow-up to the PSP fighter Dissidia Final Fantasy is coming to the North American and PAL markets. Set for a Spring 2011 release in Japan, Dissidia 012 [duodecim] Final Fantasy will be out later in 2011 in the U.S., Canada, Europe and Australia.

The game takes place in something called the 12th Battle between Chaos and Cosmos, hence the title Dissidia 012, which is read using the Latin number duodecim, meaning 12.

Dissidia 012 Final Fantasy will feature all of the original characters and arenas from the first Dissidia title, with the addition of several new characters, locations and battle elements. Among the new characters are Lightning from Final Fantasy XIII, Tifa from Final Fantasy VIII and Kain from Final Fantasy IV.

Watch for Dissidia 012 [duodecim] next year.

Final Fantasy XIV out in September for PC, PS3 version delayed

July 2nd, 2010 by Colin Temple

Final Fantasy XIV has been given a release date, at least for its PC version. The Square Enix MMORPG will be out worldwide on September 22, 2010 for the Windows PC platform.

Meanwhile, the PS3 version needs more work, and Square Enix has delayed its release until March 2011.

Final Fantasy XIV will have a monthly fee of $12.99 U.S., with additional fees for adding extra characters.

Final Fantasy XIV is now available for pre-order from Amazon at, offering a standard edition for $50 U.S. and a collector’s edition for $75. Amazon.ca also has the same offerings at the same prices in Canadian dollars.

World of Warcraft could have a free-to-play future

July 2nd, 2010 by Colin Temple

Tom Chilton, lead designer for World of Warcraft, has talked about the possibility of removing the subscription fee. In an interview with PC Gamer, Chilton said that he can forsee a future in which charging a subscription fee no longer makes sense.

He explains that the change to a free World of Warcraft could happen if the game needs to stay competetive, even with Blizzard itself.

“If another game comes along and blows us away it may not make sense for us to have a subscription fee. Or even further down the line, when we have another MMO out.”

Of course, this is probably not a viable option at present. Blizzard’s hugely popular MMO takes a lot of time and energy to maintain, with Blizzard committing huge resources to supporting its player base.