Dark Knight
| Type: | Extra Job |
| Abbreviation: | DRK |
The Dark Knight, like the Paladin, is essentially a Warrior infused with magic. Unlike the Paladin, however, the Dark Knight's magic is primarially offensive, making it an effective tank.
| Job Ability | Level | Interval | Target | Description |
|---|---|---|---|---|
| Blood Weapon | 1 | 2 Hours | Self | Cause HP to drain with melee attacks. |
| Arcane Circle | 5 | 5 Minutes | Party | Gives party resistance to arcana |
| Last Resort | 15 | 5 Minutes | Self | Strengthens attack at the cost of defense |
| Weapon Bash | 20 | 5 Minutes | Enemy | Stun enemy with an attack* |
| Souleater | 30 | 6 Minutes | Self | Strengthens attacks by consuming HP |
* Weapon Bash requires a two-handed weapon.
| Job Trait | Level | Description |
|---|---|---|
| Attack Bonus | 10 | Strengthen attacks |
| Resist Paralyze | 20 | Improve resistance to paralysis |
| Arcana Killer | 25 | Improves effectiveness against arcana |
| Attack Bonus | 30 | Strengthen attacks |
| Resist Paralyze | 40 | Improve resistance to paralysis |
| Attack Bonus | 50 | Strengthen attacks |
| Resist Paralyze | 60 | Improve resistance to paralysis |
| Attack Bonus | 70 | Strengthen attacks |
| Resist Paralyze | 75 | Improve resistance to paralysis |
Magic Spells
The Dark Knight offers offensive magic.
Dark Knight Quest Guide
Location: Bastok Mines
Provider: Gumbah, (J-7)
Requirements: You must be level 30+.
Item(s) Needed: Choasbringer
Begin the quest by talking to Gumbah inside the house at J-7. He'll basically tell you to go find a Galka named Zeid. You will find him in the Palborough Mines, on the third floor. To get there, hop into a boat at H-8.
Speak with him, and he will give you a sword and the task. You must equip the sword and defeat at least 100 enemies to satisfy the sword. It is highly recommended that you fight in a low level zone (right in front of Bastok). After you defeat 100 enemies, bring it back to Zeid and you will have the ability to become a Dark Knight!
