Samurai Job Abilities

Below are all the job abilities of the Samurai (SAM) in Final Fantasy XI. Please note: These job abilities have been changed in accordance with the October 2006 FFXI update.

Samurai Job Abilities
Job AbilityLevelIntervalTargetDescription
Meikyo Shisui12 HoursSelfLowers TP cose of weapon skills
Warding Circle55 MinutesPartyImproves party resistance against demons
Third Eye151 MinuteSelfDodge next enemy attack
Hasso251 MinuteSelfEnhances attack speed, accuracy and STR
Meditate303 MinutesSelfGradually charge TP
Seigan351 MinuteSelfEnhances Third Eye effect

Once you've reached level 75, you can add merits to your Samurai and learn new Job Abilities. They are:

Samurai Merit Abilities
Job AbilityLevelIntervalTargetDescription
Shikikoyo7515 MinutesParty MemberTransfers TP over 100% to a party member
Blade Bash3015 MinutesTargetAttacks the target at a range, ocassionally causing Stun or Plague

The recast time on job abilities (except for Meikyo Shisui) can also be lowered with merits.

The Definitive FFXI Samurai Guide

Samurai Job Quest | Great Katanas | Samurai Equipment | Samurai AF | Samurai Job Abilities | Samurai Job Traits | Samurai Subjobs | Samurai Food | Two-Hour: Meikyo Shisui | Weapon Skills | Samurai Merits

Get the most out of your Samurai!