Samurai Merits

Merits are a valuable part of any job once level 75 is reached. For Samurai, attack/melee merits are most important. Some of the most valuable generic merits for Samurai are:

  • STR
  • Great Katana Skill
  • Critical Hit Rate

Other merits, such as DEX, VIT, HP or Archery and Polearm skill may also be useful depending on your race and play style.

Samurai-Specific Merits

The following merits can affect Samurai abilities:

  • Third Eye Recast (-2 seconds per upgrade)
  • Warding Circle Recast (-20 seconds per upgrade)
  • Store TP Effect (+2 per upgrade)
  • Meditate Recast (-6 seconds per upgrade)
  • Zanshin Attack Rate (+1% per upgrade)

Group 2: Merited Abilities and Traits

The following are the job abilities and traits that are available to a Samurai (SAM) through mertis. These were introduced in August 2006.

Samurai Job Ability Merits
Job AbilityLevelIntervalTargetDescription
Shikikoyo7515 MinParty MemberTransfers TP over 100% to a party member
Blade Bash3015 MinTargetAttacks the target at a range, ocassionally causing Stun or Plague
Samurai Job Trait Merits
Job TraitLevelDescription
Ikishoten75Increases amount of TP gained from a Zanshin attack
Overwhelm75Gives an attack bonus when a Weapon Skill is performed in front of an enemy

The Definitive FFXI Samurai Guide

Samurai Job Quest | Great Katanas | Samurai Equipment | Samurai AF | Samurai Job Abilities | Samurai Job Traits | Samurai Subjobs | Samurai Food | Two-Hour: Meikyo Shisui | Weapon Skills | Samurai Merits

Get the most out of your Samurai!