Conjurer
The Conjurer of Final Fantasy XIV (FF14) are spellcasters, drawing from their surroundings to cast powerful spells that heal and protect allies, as well as take down enemies. To perform their spells, conjurers hold a wand, cane or radical.
Those trained in Conjury are Disciples of Magic.
Conjurer Abilities
- Purge: Alter an enemy's essence, rendering the target's elemental alignment neutral.
- Profundity: Enunciate, increasing the magic potency of your next cast. Lengthens cast and recast times.
- Roaming Soul: Hum your next spell, allowing movement while casting.
- Spiritbind: Channel the elements, binding yourself and reducing MP consumption by half.
- Trance Chant: Intensify your next cast, preventing it from being interrupted.
Conjurer Spells
- Fire: Deals fire damage to enemies within area of effect.
- Cure: Restores HP of allies within area of effect.
- Protect: Enhances defense of allies within area of effect.
- Shock Spikes: Armors you with lightning spikes, stunning attacking enemies.
- Frost: Deals ice damage over time to enemies within area of effect.
