Final Fantasy Crystal Chronicles
After six years apart, Nintendo and Square have partnered up again to deliver games produced by Square Enix and Square/Nintendo's joint project: Game Designer's Studio.
Reportedly, the link between the GameCube an GameBoy advance plays a role in the multiplayer components of this game: players can use their GBAs as a controller to privately view some game information, and only share it with other players if desired.
This installment is unlike any of the previous Final Fantasy titles, says Game Designers' Studio producer, Akitoshi Kawazu. The lack of FMV scenes may be missed by some fans of the more "cinematic" nature of the series. The game is also much more action-oriented, with a lighter story and more foucs on mutliplayer components.
