Dark Side Force Powers

These are all of the dark-side powers available in Knights of the Old Republic II: The Sith Lords.

Level is the required level of your character, and Job is the required Sith class of your character.

Power Level Job Info
Shock 1   Damage enemy.
Lightning 9   Damage multiple enemies.
Force Storm 18   Damage multiple enemies and lower target force points.
Crush Opposition 1 Sith Lord   -1 Hit, will saves
Crush Opposition 2 5 Sith Lord -2 Hit, will saves
Crush Opposition 3 9 Sith Lord -3 Hit, will saves
Drain Force 1   Draws 10 force points from enemy.
Improved Drain Force 9   Draws 20 force points from enemy.
Master Drain Force 15   Draws 30 force points from enemy.
Drain Life 9   Damage target, heal self by 1-4 pts.
Death Field 18   Damage nearby enemies by 1-4 pts, heal self.
Fear 1   Disable enemy and cause -4 defense. 6 second duration.
Horror 6   Disable enemies and cause -4 defense. 12 second duration.
Insanity 12   Disable enemies and cause -4 defense. 12 second duration.
Force Crush 1 Dark Side Causes unstoppable damage based on player level. Learned on Dantooine (second visit).
Force Scream 1   3—18 damage to nearby enemies.
Improved Force Scream 9   5—30 damage to nearby enemies.
Master Force Scream 15   7—42 damage to nearby enemies.
Fury 1 Sith Marauder Temporary raise of some attributes.
Improved Fury 5 Sith Marauder Temporary raise of some attributes.
Master Fury 9 Sith Marauder Temporary raise of some attributes.
Slow 1   Slows enemy. 30 second duration.
Affliction 6   Weakens physical attributes (-6) and slowly damages health. 21 second duration.
Plague 12   Weakens physical attributes (-12) and slowly damages health. 21 second duration.
Wound 1   Damage enemy by choking.
Choke 9   Damage enemy by choking.
Kill 12   Damage enemy by choking.