Seyda Neen
The piercing light of the Grand Pharos at the mouth of the harbor of the port village of Seyda Neen is a beacon to mariners throughout the Inner Sea. Most visitors from the Empire make landfall at the port of Seyda Neen, where they are processed by the Imperial Census and Excise Commission agents of the Coastguard station. The Coastguard cutters docked here control smuggling and piracy on the Inner Sea.

Merchants
Arrille is the only trader in Seyda Neen. He's located, quite expectedly, in Arrille's Tradehouse. He'll buy anything, and you can count on him to have 800 gold to barter with.
Travel
The Silt Strider in Seyda Neen will take you to:
